Digital Tutors - Next-Generation Game Techniques in XSI

Next-Generation Game Techniques in XSI

Easily learn game development techniques and how to implement the powerful features of XSI for next-generation game development with over 3.5 hours of project-driven training. Perfect for beginning and intermediate artists.

* Normal Maps
* Occlusion Maps
* Depth Maps
* UV Layout
* Implementing Ultimapper
* Painting Textures in Photoshop
* Baking Indirect Lighting and Shadows into Texture Maps
* Game-Friendly Animation Rigs
* Adjusting Envelope Weights
* Walk Cycle Animation
* Exporting Game Assets to OGRE
* C++ Programming
* Real-time Normal Mapping
* Real-time Parallax Mapping
* Polygon Reduction Tool



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by helloween_dark at 3:02 PM

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